A silly game about serious business.
Someone Has Died is an improvisational storytelling game set at a will arbitration where players try to convince an estate keeper that they are the most worthy of someone's fortune. Identity, relationship, and backstory cards help players create wacky characters who must argue against one another for the riches and glory.
The game was originally created by Adi Slepack and Ellie Black, who were grouped by fate as "Team Laserz" in a game design class at Wesleyan University. They were tasked with creating a social game and, after lots of nothing, the team fixated on the concept of Werewolf, where people are constantly being killed every round. They decided instead to start with the dead person. Soon after, the idea of a will arbitration sprouted and Someone Has Died was born.
Coming up with ludicrous card ideas and trying the game with friends was so much fun that, upon Adi's graduation, she and Ellie decided to continue the project. Since Summer of 2016, Someone Has Died dove head first into the New York City gaming community, playtesting regularly at NYU Game Lab's Playtest Thursday and participating in Playcrafting's expos and events. With the help and support of friends, con-goers and fellow designers, Someone Has Died has gone from a strange school project to a full-fledged, functioning game!
Since, Someone Has Died has shown in conventions across the country, often with IndieMegabooth at both coastal PAX conventions. Someone Has Died also showed at the Boston Festival of Indie Games, IndieCade, PAX Unplugged (with Kickstarter!), ConnectiCon, and more.
In September 2017, Someone Has Died launched it's very first Kickstarter campaign to raise funds for a first printing of the game. Hoping to raise $15,000, the game garnered over 1,700 backers and over $52,000 in raised funds. The game is currently available for preorder and should deliver Summer 2018.